![]() They load after the game DLCs but before any custom masters.Ī plugin's position in the load order is often displayed by mod managers as a hexadecimal number, from 00 to FE (0 to 254 in decimal). In Fallout 4 and Skyrim Special Edition, if any Creation Club content plugins are present, they are always loaded.They load after all other master plugins, in the order of their release, unless they have other positions explicitly set. In Fallout 4, if any of the DLC plugins are present, they are always loaded.It loads after all other master plugins, unless it has another position explicitly set. In Skyrim, if Update.esm is present, it is always loaded.In Skyrim, Skyrim Special Edition, Skyrim VR and Fallout 4, the game master file ( Skyrim.esm and Fallout4.esm respectively) always loads before all other plugins.For Fallout 4, Skyrim Special Edition and Skyrim VR, there can additionally be loaded up to 4096 active. This isn't strictly a load order thing, but is worth mentioning. esp plugins that can be loaded by the game. esl files are always considered masters though, regardless of their plugin flags. For Fallout 4, Skyrim Special Edition and Skyrim VR. The difference between the two plugin types isn't really relevant, except that a plugin's type is decided by a setting inside it, and not normally by its file extension (even though. Master plugins always load before non-master plugins.There are a few hardcoded rules related to load order: Some overrides can cause problems in-game, and a good load order is one that arranges plugins to avoid such problems. This is known as the rule of one, and it holds true for almost all record types. The game can only apply one version of a record, so if multiple plugins contain the same record, the last-loaded plugin's version overrides all others.If it doesn't, the game will crash on launch. If one plugin changes a record added by another plugin, the former must load after the latter.The load order is important for two reasons: When the game is run, it loads each installed plugin one by one in a certain load order. – and can either be new or changes to the records added by another plugin. They contain various data records, which cover almost all aspects of what is in the game – NPCs, items, races, interiors, worlds, quests, etc. These files are created by the game's official editing tools, or by third-party modders' tools. Mod plugins for the game are files that end in. For simplicity, "the game" will be used when the text refers to any of the games that LOOT supports. ![]() If you have any questions after watching Michael's videos, or you if you need any practical advice, then feel free to ask.This page provides a general overview of load ordering in the games LOOT supports for those who are unfamiliar with the concept. That should clear most misconceptions about how MO2 works. This can be a bit time consuming at first, but it is far easier method than with NMM, where loose file conflicts were always managed by order of installation. As always (with any tool), loose files will win all conflicts against archived ones (in BA2 files.) You will need to sort conflicts in left panel, if you have any loose file mods. Tool now appears in your MO2 application list, with correct path.Right click application executable and select option Add as Executable.Modlike applications: installed as mods through MO2.It is now set as MO2 application, with correct path. Select Binary and browse to target application executable in your hard drive.(LOOT, F4SE, 圎dit, WryeBas etc.) These ones you will have to add as MO2 applications from right panel application list (big dropdown list.) You can use option to do this. External applications: installed to hard drive.Each profile uses their own set of INI-files and save files.Īll applications need to be run through MO2. You can create multiply profiles, with different mod combinations, for separate games. Mods set active in profile you are using are active in the game. MO2 uses virtual Data folder for active profile. MO2 installs all mods as separate mod folders, under it's own installation. I would recommend using Portable option, but Instance does work. ![]() Quick instructionsDownload and install MO2.
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